Genuary 21/01 - Triple loop
Moving lines and curves created with three nested loops. The first animation in a series of generative works created in january/february of 2021.
Genuary 21/02 - Rule 30 City
Rule 30 city is a generative artwork using the Rule 30 cellular automaton as data source to create a cityscape.
Genuary 21/05 - Code golf
Sci-fi circles created with a short bit of code.
Genuary 21/06 - Triangles
Triangulation is a fundamental algorithmic action happening millions of times per day, in video games, in 3d art work etc.
Genuary 21/07 - Spring grass
Playing around with a physics model
Genuary 21/08 - Waves
Creating an interference between two complex wave functions.
Genuary 21/10 - Arc tree
Animated growing tree structure made from arcs.
Genuary 21/11 - Chaotic inclinations
Animation combining a strange attractor with trigonometry functions to create an interplay of rotating lines.
Genuary 21/12 - Data source
Using a data source as source for a visualisation.
Genuary 21/13 - No repeat
Transforming superformula
Genuary 21/14 - Circles subdivided
Circles divided into dashed lines transforming and rotating in space.
Genuary 21/15 - Tenet
Subdivided rectangles using the color palette from Tenet.
Genuary 21/16 - Bubbles
Physics simulation showing emergent crystal structures.
Genuary 21/17 - Color scale
Another physics simulation with coloured bubbles.
Genuary 21/18 - Growth & Decay
Game of life algorithm with animated transitions between world state increments.
Genuary 21/19 - Ex Machina along Y
Game of life animation with visualisation of neighbour rules seeding the new live cells.